VISIONAI · FOUNDING FAMILIES
Thank you for being one of the first 50 families. This is a hand-assembled engineering prototype — it isn't what the production unit will be. Right now its job is to help us learn exactly when a child should be nudged, and when they should be left alone.
Five minutes to read. Section 1 is a one-off on the day the box arrives; after that, if you remember only two things, make them section 3 (charge daily) and section 4 (open the app once a day).
First, plainly: it does not take pictures or record sound
There is no camera and no microphone in this device. It has three sensors: how bright the room is, how far away the nearest thing in front is, and how the clip is tilted and moving. It does not know what your child is looking at — only how close, how bright, and whether they're moving.
On the day the box arrives — about ten minutes.
Once each morning, about ten seconds.
| Port | USB-C on the upper-left edge; any standard USB-C cable |
| Full charge | About 1.5–2 hours |
| Runtime | About 2 days (measured: 48 hours). Charge daily rather than stretching it |
| Power switch | None. It runs whenever it has charge — unplug and wear |
If you do only one thing from this guide, do this one.
Your child carries no phone; the device records on its own. But data only transfers when the app is open and your phone is within about a metre of your child.
The device holds roughly one day of recording. Once full, it overwrites the oldest data. So:
Open the app once a day and stay in it for a minute or two
Before school or after dinner both work, as long as your child is nearby. It connects and syncs automatically — you don't need to press anything.
If the app isn't opened for two days running, those two days are gone permanently.
It only buzzes when it should. Meals and walks don't trigger it.
The device works out what your child is doing first. It only buzzes during close-up activities — reading, homework, tablet or phone. Eating, walking, travelling in a car, watching TV and outdoor play never trigger it.
| Buzz | Meaning |
|---|---|
| 3 short | Too close — held under 20 cm for more than a minute |
| 2 short | Too dim — close-up work in low light for over two minutes |
| 1 short | Time to look up — 30 minutes of continuous close work |
The buzz is gentle — a cue for the child to adjust or take a break, not an alarm. If it feels too frequent, or misses moments you'd expect it to catch, please tell us. Calibrating that is part of what this batch is for.
Plainly: it still gets things wrong
The model that decides what your child is doing was trained on data from one adult. So in the first weeks expect some missed moments and some buzzes that shouldn't have happened, and treat figures like daily outdoor time as rough.
That isn't a fault — it is why we asked you to join: every "moment" you answer teaches it more about children. When something is clearly wrong, tell us.
This is the single most valuable thing you can give us.
A few times a day the app asks what your child was doing during a specific two-minute window. Your answer is what teaches the device that "this pattern = this activity" — it's how it learns to tell homework from dinner.
| When to answer | As soon as you can. Past 20 minutes, memory isn't reliable |
| If you don't know | Tap "Not sure". That is a genuinely useful answer — a guess actively hurts |
| Got it wrong | Tap the entry to change or remove it |
| How often | At most 6 a day, at least 45 minutes apart |
| Child wasn't with you | Tap "Not sure". If you didn't see it, don't guess — this will happen often, and that's fine |
| Who answers | Whoever was watching. If a grandparent or sitter had them, ask before answering — but past 20 minutes accuracy drops |
This prototype belongs to us; it isn't being sold to you.
| The CA$20 is a deposit | Not a payment for the device. Refunded once the prototype is back with us |
| How long you keep it | 30 days. We'll send return instructions at the end — we pay the shipping |
| In week 3 | We'll ask whether you want to pre-order the production unit. Saying no is completely fine and changes nothing about our support during the 30 days |
| If you do pre-order | The deposit becomes part of the order: CA$119 more, CA$139 in total (retail will be CA$199). We ship the production unit when it's ready |
| Stopping early | Any time, no reason needed. Send the prototype back and the deposit is refunded |
| What you see | Try this first |
|---|---|
| Device seems dead | Charge it. There's no switch and no light — a flat battery is completely silent |
| App can't find it | Check three things: Bluetooth on, device within a metre, app open in the foreground |
| Data isn't updating | Open the app and stay on the home screen for 1–2 minutes |
| It slides down | Check the magnet clip is seated inside the frame, not just stuck to the flat back |
| It got wet | Stop using it, don't charge it, and contact us |
| Your child dislikes it | Take it off. This is voluntary — pause or stop any time |
| The app offers a firmware update | Keep the device next to the phone and leave them alone for about 4 minutes |
| The app reports a sensor fault | Contact us. Readings won't be trustworthy — don't keep collecting with it |
Any question, any annoyance, or if you want to stop partway — contact us any time, no reason needed, no hard feelings. Your complaints are worth as much to us as the data.
Contact: contact@wingslabteam.com